UDK Unreal 3D Menu Module (A-Z guide)
Greets. What I’m attempting to achieve in Unreal Development Kit is this: * When we’re in the UDK Content Browser and double-click on any static mesh, the Unreal Static Mesh Editor menu pops up. * On the left side we can ROTATE and ZOOM that particular mesh to our hearts desire. (See attached UDK menu screencap) ———————————– That is what I want the player to be able to do to a specified object ingame. ie be able to: * Double-click an item ingame. * Have a MENU po…
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